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World of warships space battle
World of warships space battle









We’ve started from the Halloween 2018 event, and since then we’ve had six open test iterations, one of which was conducted on our main server as a special game mode. Speaking of previews, I was also at the submarine preview event in Tokyo-which was three years ago now! I understand that submarines are still being tweaked and fine-tuned can you give me an idea of how that system has evolved since then? It still feels like people doing what they actually love and care for. We still can freely discuss and solve issues, bring new ideas, and shape the future of the game together.

world of warships space battle

What’s very important to me personally, this growth did not kill our work culture and identity: people here are still engaged and open-minded.

world of warships space battle

It is bigger than World of Warships now, but World of Warships is still our flagship game, and I’m sure it will always remain special for us. Today about 800 people work here on several games on several platforms. As for the studio, it’s not even about the office size, it’s about what we’ve become. It has been quite a ride! I feel very lucky to be a part of the game and our community.

world of warships space battle

It was also the first job in the industry for me (as Community Manager), so overall, looking back, I see a lot of changes and growth-in the game itself, us as a team, and as a studio. Philip Molodkovets: I joined the World of Warships team somewhere between internal testing and Closed Alpha, so even if it was not exactly 40 people, it sounds about right. Similarly, Wargaming has teamed with a raft museums and preservation efforts the company raised nearly US$50,000 towards the restoration of the USS Batfish (a Balao-class submarine that famously sank three Japanese submarines in a single 76-hour period on her sixth war patrol) and the USS Texas (a battleship that supported the D-Day landings before transferring to the Pacific theatre for the rest of the war). When work on World of Warships began, the studio working on it (then called Lesta Studio, but now officially Wargaming Saint Petersburg) were only 40 staff, but now 500 people work on the game, delivering monthly content and updates.Īnd in that time, the game’s followed in the footsteps of its land-based sibling, World of Tanks, and has raised hundreds of thousands of dollars for veteran support and charities.

world of warships space battle

At launch World of Warships featured a limited number of ships from the five big powers of World War 2, but there are now 11 nations in total, fielding over 400 warships. I was lucky enough to be invited to preview the submarine expansion in Tokyo back in 2018, but getting the balance right for these sneaky sub-surface ship-killers has been quite the task, and they’re only now getting fully released into the game.īut that’s just the latest change.











World of warships space battle